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Old 12-10-2017, 11:14 AM   #5
Phil Masters
 
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Join Date: Aug 2004
Location: U.K.
Default Re: "Medieval" fantasy with tech 2?

Quote:
Originally Posted by Reaver View Post
What non-combat stuff?
Well, the thing that first occurs to me is a significant improvement in agricultural technology. Which matters a lot to historians, and to the peasants and landowners living there -- but adventurers are often the sort of people who want to get as far away from farming as possible. And shipbuilding technology improved a lot, but not in ways that make a huge difference to adventurers -- though the feel of travel by round ship will be a bit different to travelling by longship, and strictly speaking you may be able to get further, more safely.

You do get some significant advances in architecture. So if you want proper medieval castles, or soaring cathedrals, you really have to go to TL3. But you can have perfectly good solid walls at TL2.

Which is just a start. TL3 does also give you a wider selection of weapons, I should note, but the basic sharp things to poke in the other guy go right back to TL1 or 0.
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