Re: [Basic] Advantage of the Week (#38): Dark Vision, Night Vision
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Originally Posted by whswhs
We had a vigorous discussion of the illumination levels that went with different darkness penalties in connect with GURPS Powers: Enhanced Senses.
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Is that code for "flame war"? :o)
Night Vision is an extremely useful advantage in Low-Tech settings, especially for those taking place indoors. I read somewhere that a single 60W light bulb gives about as much light as a hundred candles... so navigating inside by candle-light or even torch-light would realistically give rather severe penalties.
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