Quote:
Originally Posted by lachimba
I think TL is one of the many things players new to GURPS don't see the point of.
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That's not been my experience, particularly. Of course, a background in SF games - particularly
Traveller - may help.
And one of the themes of the novels, as the series developed, was technological progress and its consequences. I felt that it really helped to have the mechanic in place to support that.
(Hmm. I haven't brought it into demo games much yet, apart from the PC animated skeleton who, having spent the last couple of centuries walled up in a cellar, was likely to spend a lot of time complaining about new-fangled nonsense...)