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Old 12-05-2013, 10:48 AM   #23
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Why can't claws and teeth have an armor divisor?

Quote:
Originally Posted by Anthony View Post
Your definition of 'high levels' must be fairly low; at equal points spent on both, melee IA generally beats striking ST at around 3d.
Unless one is in a Supers campaign where IA is a normal thing to have, I am including the Unusual Background you can be charged as part of your point value, aka level. And considering 3d swing is pushing the limits of humans, that's a fair point for IA to take the lead.
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