Re: Building a Fantasy setting: DF or Regular?
DF is a good "worked example." The "class" templates give a good idea of how to build solid (although you'll need to flesh them out so they aren't just murder-hobos) delvers with well-defined niches, the racial templates are good jumping-off points for your own, and I think the various bits of advice on treasure, dungeons, etc can be used in just about any sort of fantasy campaign, albeit perhaps with a bit of adjustment.
I'd say, if you already have some DF books, mine them for resources - but if you don't have them, you probably shouldn't buy them for this campaign.
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