Re: [Supers] What's the point of making Mêlée-oriented characters?
So far, no one's touched on grappling and incapacitation.
A brick is an all-purpose tool. A blaster is a rifle. You can't use a rifle to subdue a strong teammate who's being mind-controlled. You can't use a rifle to take down a foe carrying a ton of explosives. The ability to walk up to someone and grab him is amazingly useful, and it's often the fastest way to end a combat. (If you've ever managed to get pinned after a grapple and takedown, you know how there's nothing that says You Lose quite like a pin.)
In addition, there are times when you need to get up close. Say the bad guy stole something, and getting it back is the priority (e.g., a chemical weapon that's about to go off) -- someone needs to be able to take it away from him.
Basically, a brick can do dozens of things, while a blaster can do one thing. That's not to knock blasters -- you need a ranged attack or two in your group! -- just to say that bricks are really important as well.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)
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