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1/16 — Collapsed Passage (
map)
Description: The stone in this area has crumbled quite a bit. The floor is strewn with debris and ahead the roof has partially collapsed.
Vision: -10 (total darkness)
Hearing: Normal
Exits: This passage goes roughly east-west and is 1–2 yards wide (dipping just less than that at one or two points).
Hazards
Unsafe Stonework: If anyone firmly prods the ceiling or walls or if there are loud noises or explosions, roll 3d. On 12+ there is a further collapse with the severity depending on the margin of failure. A 17 or 18 indicates that the passage will be completely blocked.
Rubble: PCs can clamber over the ~5 yards of rubble on the southern side of the passage relatively easily if they take care (Move 1). More rapid traversal requires a roll against DX with a failure causing 1d crushing damage to a foot or leg (DR protects normally).