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Old 04-19-2018, 11:08 AM   #774
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: The Fantasy Trip

Quote:
Originally Posted by ak_aramis View Post
Yes, it is, but not in the same ways D&D is.

A D&D first level dungeon works just fine, monster for monster, as a TFT dungeon. Higher level adventures (5+) tend to have monsters that don't have direct equivalents.

Several other games don't fare so well. A similar use in WFRP produces a totally deadly campaign game. In Rolemaster, it's often easier than in D&D. (Low level competency is higher in RM than D&D.) In the Arcanum or in Palladium, the similar monsters have dissimilar competency levels...

Tunnels & Trolls has the closest comparability - similarly low & fixed HP, similarly attribute growth driven experience system, and it's a fine dungeon crawler...
You make a good point. TFT dungeon adventures are viable as long as the GM selects monsters that are appropriate for TFT characters.* Some monsters that might be fairly easy for an experienced D&D group might be very lethal for an experienced TFT group. Giant snapping turtles for instance (ST 36, DX 12, 3+3 dmg, -4 hits). So D&D medium-high level D&D adventures may not map well to TFT.

*Assuming elimination of the "dead at ST 0" rule and the addition of healing spells (or making Physicker/Master Physicker easier to get).
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