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Originally Posted by tbeard1999
Number 1 is my main concern - is TFT a good dungeon game? If not, can it be modified so that it is a good dungeon game, while retaining its other advantages?
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Yes, it is, but not in the same ways D&D is.
A D&D first level dungeon works just fine, monster for monster, as a TFT dungeon. Higher level adventures (5+) tend to have monsters that don't have direct equivalents.
Several other games don't fare so well. A similar use in WFRP produces a totally deadly campaign game. In Rolemaster, it's often easier than in D&D. (Low level competency is higher in RM than D&D.) In the Arcanum or in Palladium, the similar monsters have dissimilar competency levels...
Tunnels & Trolls has the closest comparability - similarly low & fixed HP, similarly attribute growth driven experience system, and it's a fine dungeon crawler...