Quote:
Originally Posted by sir_pudding
I would recommend M&M or Fate before Champions nowadays. Champions seems to be the game of being good at making Champions characters, rather than especially anything in comics.
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I've had many great, fun games of Champions that were very comics-like. Also a lot of games of Fantasy Hero that were very fantasy novel-like, and so on...
But! If I've got a bunch of friends who play TFT, but not GURPS, M&M, Fate, Champions, etc., and we all want to play superheroes, why not use a ruleset we know? (I'm pretty sure I've said the same thing for Car Wars and Autoduel Champions over on the Car Wars forum.)
Also, I'm not going to pretend Champions is a light, easy game; it works best with people who've been playing it for a while, or who've had the time and energy to figure it out on their own. GURPS is on par with Champions; M&M and Fate are a bit more lightweight but have their own quirks. With TFT, even with superheroes, you can have characters made and be fighting in ten minutes.