Quote:
Originally Posted by Steve Jackson
The people who like it, like it fine, but there are not enough of you.
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Yeah, the lack of sustainable demand for Dungeon Fantasy has _nothing_ to do with the quality of the game. Dungeon Fantasy is an attractive and well-produced box that is loaded with potential for fun. There just aren't thousands of players walking into game stores each week and demanding: "Get me some Dungeon Fantasy!"
This goes back to why preorders -- specifically, preorders in local game shops -- is so very important these days. A game where players are telling the stores "I want this" before release has a higher chance at success than one where the world decides that "I'll get this when I see it."