Re: Destroy this game system!
I haven't had a chance to look through the whole thing yet, but I'm somewhat concerned about mutability, depending on what P points are allowed. Assume you've got 12P to spend. You want 3 powers, whose modifiers (without applied scope and mutability) are +6 each. Put them all in a suite, you get +8, for a scaling factor of x6; if you buy them up equally you get +24 for each.
Alternately, take one, make it an Omnipower (-6) or give it Primary, Secondary, and Tertiary mutability (-4) changeable between actions (-3). Stick it in a suite with 5 other powers (+5), for a final modifier of +5 or +4, and scaling factor of x4. Spend 7P on that power (leaving 1 each for the other 5) and you've got +28 in your "metapower", which if I'm reading this right can do anything the first character's three powers could do and more.
Also, I don't see a reason not to give a power "between adventures" mutability, but that might be a feature rather than a bug.
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