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Old 01-16-2018, 01:44 PM   #29
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Fantasy Trip Glitches, Contradictions, Ambiguities

I have to say that I don't agree with eliminating the increasing dice penalty for certain things. I believe that the increasing dice penalty and the attribute penalties for success in various things are actually both useful mechanisms for the GM to use, as well as clearly addressing differing levels of difficulty. So keep that.

For the rest of Ty's list, I mostly agree, though I question the WAY he wants to implement some of them...

At the very least, they are all questions that should be looked at, even if the consensus at the end of such examination is that it's just fine the way it is. (Ignoring the obviously tongue-in-cheek ones, anyway.)
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