Quote:
Originally Posted by Phantasm
Mechanic is one skill that I usually just say, "pick a specialty or two, or raise it to an IQ/H skill that covers all specialties except microtechnology and nanotechnology."
|
An IQ/H for
all specialties seems a bit good, but I've found a better way in negotiations with my GM. Broader categories as an IQ/H skill seems plausible. Examples so far:
- Fixed-wing aircraft. This covers everything under Piloting (Glider, Heavy Airplane, High-Performance Airplane, Light Airplane, or Ultralight).
- Road vehicles: ones that come under Bicycling and Driving (Motorcycle, Automobile or Heavy Wheeled).
- Off-road vehicles: ones that come under Driving (Construction Equipment, Halftrack or Tracked).
Familiarity and TL modifiers still apply of course.