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Old 03-20-2016, 03:57 AM   #11
RogerBW
 
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Join Date: Sep 2008
Location: near London, UK
Default Re: [Basic] Skill of the week: Mechanic

Quote:
Originally Posted by johndallman View Post
Are you confident you actually have skill in one of them? Default + familiarity in one, and default without familiarity in the other could plausibly look like this.
As I see it, defaults don't take familiarity penalties (they're already defaults, so you have no knowledge that might be inappropriate). I think I am about equally competent at both, which is not very, but better than default. So in game terms I have two Dabbler slots on the two sorts, but I propose that a single Dabbler slot with familiarities would make more sense.

Thanks, evileeyore! That's a pretty good template for the way I might aim to rework this set of skills. As for "repair the whole vehicle", that's where you want the Mechanic (Vehicle Type) specialisation.
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