View Single Post
Old 10-12-2015, 07:05 AM   #5
Varyon
 
Join Date: Jun 2013
Default Re: Catastrophic failure of armor

Quote:
Originally Posted by Tomsdad View Post
Douglas Cole has a system that gives you this on his Gaming Ballistic blog
If you don't want to use Armor as Dice, an alternative is to simply divide DR by 3 (round down) on a penetration, which functions about the same as that rule. Quadratic schemes, where you square the damage and DR, find the difference, then use the square root of that, have been proposed before as more realistic alternatives, and IIRC the divide by 3 rule ends up with fairly comparable results and is much faster.
Varyon is online now   Reply With Quote