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Old 01-13-2011, 04:04 AM   #2
vicky_molokh
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Default Re: [Time Travel] Idea: party short-ranged amnesiac time-travellers

Suit's abilities all consume a limited and diminishing chrono-resource, and work in a timeframe from -30 to +10 minutes from the moment of awakening. They include:
  • ATR 1/DTR.
  • Time-Spanning Vision.
  • Time-Spanning Telecommunication with ONE other suit at a time (optionally one-way and/or limited to only future/only past).
  • Jumper (Time)
  • Bullet Time (at an enormous resource cost)
  • (Easy Mode) Enhanced Time Sense with trivial usage cost.
  • (Very easy mode) Enhanced Time Sense and ultrafast communication only with other suited PCs in the same vicinity and same time (not through time or space).
  • (Very, very easy Mode) As above, but with no resource cost.
  • (Easy mode) The suit comes with a PDW that time-jumps with it if holstered at the time of the jump.
Changes to the relative past 'reach' relative future in 'ripples' moving at a meta-temporal speed of 60. I.e. if you ask some suit in your relative past (30 minutes ago) to change stuff, you'll see the world change in your present roughly 30 seconds you opened the communication channel.
PCs retain memories of the way stuff was in the timeline without any ripple modifications; they do NOT remember the way things reached the way they are in the ripple-altered timeline. The good news is that they're sealed off from the timeline's ripple, i.e. they won't disappear due to a Grandfather Paradox.
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Last edited by vicky_molokh; 01-25-2011 at 01:50 AM.
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