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Old 10-07-2019, 09:04 PM   #45
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: TFT Errata for Hexagram #3

There are two comments on ITL 148 that work together to define the staff as a magical weapon (a plus zero magical club, sword, dagger or whatever), even without using the occult blasts.

"The wizard can strike with it to do magical damage without casting a spell himself or otherwise expending strength."

and

"A wand. Advantages: light, stylish, can be concealed. Disadvantage: does no damage of its own if you strike with it."

So a staff in any form does the usual physical damage of the type, but as magical damage against foes who can only be injured by magical weapons. So your choices are to spend either two weeks enchanting up a +1 sword or just 5 fatigue to cast the Staff spell on it. (Best of all it takes Dissolve Enchantment at 50 ST (ITL 31) to remove Staff while the enchanted club can be blunted with Remove Thrown Spell (ITL 166) for only 2 ST.)

Text at Melee page 13 and ITL page 111 is "The left-hand dagger, or main-gauche" so is this any dagger in the left hand or just the main-gauche? Does an off-hand dagger which isn't a main-gauche stop one hit or does it just allow a -4 DX secondary attack?

ITL page 41 says "Any character can fight with two weapons at once – if one of the weapons is a dagger, main-gauche, or spike shield". Does this only allow for option (a) listed below, or can you use (b) and (c) as well? Also, what is the rule to attack with spike shield on the same turn as the primary weapon?

Also on Staff as a magical item.

Does Iron inhibit rolls to use a magic item for example say a steel sword that cast lightning bolts?

Does the occult strike of a staff act like a spell or like the activation of a magic item?
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Last edited by hcobb; 10-19-2019 at 02:58 PM.
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