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Old 05-23-2019, 06:38 PM   #5
Plane
 
Join Date: Aug 2018
Default Re: Spellcasting across mana boundaries

Quote:
Originally Posted by Anaraxes View Post
The 3e answer was that you take the lowest mana zone between subject and caster.
Re http://www.sjgames.com/gurps/Rolepla...#anchor1164591 it mentions:
if either the caster or the subject is in a low-mana zone
I'm not sure it addresses the idea of what if both caster/subject were in normal-mana zones but there was a low-mana zone somewhere between the straight line.

Quote:
Originally Posted by Anaraxes View Post
you can choose a non-straight-line path for your spell to take (Word of Kromm), assuming you're willing to soak the additional range penalties
Immediately before the WOK it says missile spells have to go in straight lines though...

Quote:
Q: Can you curve a missile spell around a NMZ? What is the penalty for aiming missile spells in this manner?

Missile spells always travel in straight lines. You cannot curve them to travel around NMZs.

Q: If magic cannot traverse areas without mana, does this apply even if the spell could travel around the no-mana zone? As apart from either caster or target being surrounded by the NMZ?

A spell always travels from caster to subject via the shortest route that contains mana. If any of that route is in a low mana area, there is a -5 to skill; if there are two routes and only one crosses low mana, the one with the lowest total skill penalty (for distance & mana) will be taken. Distance penalties (regular or long-distance) are figured based on the actual path taken, not the straight-line distance from caster to subject. This means that a caster can affect a subject who is separated from her by a no mana zone (NMZ), provided her skill is high enough to absorb the penalties for casting around it.
Does this mean we need to invent some kind of modifier for missiles spells to allow them to curve around corners or no/low mana zones?
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