Quote:
Originally Posted by Anaraxes
The 3e answer was that you take the lowest mana zone between subject and caster.
|
Re
http://www.sjgames.com/gurps/Rolepla...#anchor1164591 it mentions:
if either the caster or the subject is in a low-mana zone
I'm not sure it addresses the idea of what if both caster/subject were in normal-mana zones but there was a low-mana zone somewhere between the straight line.
Quote:
Originally Posted by Anaraxes
you can choose a non-straight-line path for your spell to take ( Word of Kromm), assuming you're willing to soak the additional range penalties
|
Immediately before the WOK it says missile spells have to go in straight lines though...
Quote:
Q: Can you curve a missile spell around a NMZ? What is the penalty for aiming missile spells in this manner?
Missile spells always travel in straight lines. You cannot curve them to travel around NMZs.
Q: If magic cannot traverse areas without mana, does this apply even if the spell could travel around the no-mana zone? As apart from either caster or target being surrounded by the NMZ?
A spell always travels from caster to subject via the shortest route that contains mana. If any of that route is in a low mana area, there is a -5 to skill; if there are two routes and only one crosses low mana, the one with the lowest total skill penalty (for distance & mana) will be taken. Distance penalties (regular or long-distance) are figured based on the actual path taken, not the straight-line distance from caster to subject. This means that a caster can affect a subject who is separated from her by a no mana zone (NMZ), provided her skill is high enough to absorb the penalties for casting around it.
|
Does this mean we need to invent some kind of modifier for missiles spells to allow them to curve around corners or no/low mana zones?