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Old 11-20-2018, 06:04 PM   #5
TippetsTX
 
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Join Date: Sep 2018
Location: North Texas
Default Re: New use for XP - Heroic Exploits

Quote:
Originally Posted by hcobb View Post
Add new talents with large enough attribute requirements to exclude starting characters (UC V!) and charge players 500 XPs per skill point.

IQ 12: Heroic Jumping(2) Preq: Acrobatics, ST 12, adjDX 12. Enables implausible feats of jumping. Roll two fewer dice when attempting a jump (over the one die from Acrobatics) and also suffers two fewer dice of falling damage.
You have the right idea, but I don't think talents are the right mechanism for the type of abilities I am considering. They should not be dependent on a particular IQ score and they will also represent capabilities that are beyond what can be achieved thru training.
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