Quote:
Originally Posted by zot
...at UC III and up, the defender has to save with 4/DX. The only thing that changes is the damage which is 2 hits at UC IV and V. I don't think UC V is much scarier than UC III in this respect. Am I missing something?
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I'd missed that, and you're right, thanks. Yes, UC III, IV, V all have the 4D Throw. Although at UCV, the attacker in HTH can get two attacks (both at +4 for prone opponent) with 1D extra damage each, at ST12 that would be two 2D-1 attacks. Or if a reptile man, I believe that would be (1D-1)*2 (reptile man does double damage for ST in HTH) + 2 (reptile man has claws) +1D (for UCV) = 3D, twice.
I suppose the issue is that the current top 40pt characters are mainly very high DX shrewd fencers and aren't threatened by 4D saving rolls.
Maybe my fears about UCV are unfounded.