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Old 11-03-2017, 06:26 PM   #5
Railstar
 
Join Date: Jul 2012
Default Re: [Basic] Disadvantage of the week: Bad Grip and Ham-Fisted

I use the combination of increased DX & Ham-Fisted for warriors or certain monsters who have DX for agility, but not “universal DX” to help them with delicate finger work or similar activities. Essentially the combination is my response to DX being too broad.

Bad Grip I seldom use, because [-5] for -2 penalties to weapon use is too severe. At 3 levels of Bad Grip you’re at -6 to any task for which No Fine Manipulators would disallow, meaning you generally can’t do anything with fine manipulators anyway… so you might as well take the full -30 points and the discount to ST & DX. If it was [-5] per -1 penalty I would see it get more use, and since I started using Knowing Your Own Strength rules I started using it as the middle-ground for dragons or similar creatures whose claws aren’t suitable for a lot of tasks, but could still technically write or scoop up treasure in it’s claws or something similar.
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