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Old 05-23-2005, 12:59 PM   #46
Kromm
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Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Can a Navy SEAL be made for 200 cps?

Quote:
Originally Posted by HANS
My template has ST 12, which is reasonable, I think. Weightlifting was already popular among SEALs in the late 1960s . . . then again, many of the chaps don't look more muscular than any normal guy. All that swimming has to have some impact, though, so increased ST is certainly in order.
Yeah, for sure. I'd go for something like:

Attributes: ST 12 [20]; DX 13 [60]; IQ 13 [60]; HT 12 [20].
Secondary Characteristics: Dmg 1d-1/1d+2; BL 29 lbs.; HP 10 [-4]; Will 14 [5]; Per 14 [5]; FP 12 [0]; Basic Speed 6.00 [-5]; Basic Move 6 [0].

Quote:
Originally Posted by HANS
Then again, good reflexes might well be common with those guys . . .
I'd call that Combat Reflexes, and put it on the advantages menu, along with +1.00 Basic Speed.

Quote:
Originally Posted by HANS
Which do you mean? Other than the Tactics specializations, which aren't available in 4e anyway, nothing immediately springs to mind. Ah, Electronics Op (Sensors) should go, I guess. But that's about it. They need all the Survival variants.
I might be mis-remembering. I just recall rafts of specialties on the Special Ops, Second Edition templates giving me nightmares. ;)

Quote:
Originally Posted by HANS
Born Soldier

Leadership, Navigation, Observation, Soldier, and Tactics.
I'd probably add Savoir-Faire (Military) to this.
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