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Old 04-18-2013, 02:30 PM   #28
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [DF] Solving for N

Quote:
Originally Posted by Nymdok View Post
Thats really a function of how you set the dials on your bad guys.
True, you can set things up to have many hits to drop a foe, but it tends to involve critters with stats that are well outside the norm for GURPS. I mean, if you just drop Create Fire on the party it's pretty predictable results.
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