View Single Post
Old 07-31-2010, 10:56 AM   #14
Vaevictis Asmadi
 
Join Date: May 2007
Location: Twin Cities, Minnesota, U.S.A.
Default Re: Breaking down High Pain Threshold

Quote:
Originally Posted by Edges View Post
You could say that if the pain Affliction is countered by a HT roll (like a normal affliction), it benefits from Kromm's #2 and if it's countered by a Will roll (like a Malediction), it benefits from Kromms #3. Other attributes would use whichever makes most sense.
I was thinking that #2 allows you to reduce pain Affliction penalties to ST, DX, and HT rolls and physical skills, while #3 lets you reduce pain Affliction penalties to IQ and mental skills. It may even be possible to level the reduction effects.
__________________
I have Confused and Clueless. Sometimes I miss sarcasm and humor, or critically fail my Savoir-Faire roll. None of it is intentional.

Published GURPS Settings
(as of 4/2013 -- I hope to update it someday...)
Vaevictis Asmadi is offline   Reply With Quote