Quote:
Originally Posted by Collective_Restraint
I disagree on this totally. For people wanting to run dungeon fantasy style games with better rules, I'd use GURPS. And as for D&D and me, they did the impossible, get me to hate an edition. Sure D&D isn't perfect, far from that. But making me, a D&D nostalgic fan, hate an edition and make me stop visiting their website entirely, is a "tour de force". And with the argument that I can stick with 3e, what's the use ? All their future releases will be 4e only. They made 3e obsolete.
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But GURPS Dungeon Fantasy throws away some of the best features of GURPS, by making templates mandatory and putting other similar restraints on character advancement.
It would be so much better, inifinitely better, if niche protection was an
emergent feature of the rules system, rather than something that needs to be artificially imposed on the
metagame level.