Re: Conditional Injury (Pyramid #120) thoughts
One potential sticking point: Melee weapon damage adds. In the normal human range using modest weapons, it's actually pretty close to just keep it as is. It would make an ogre swinging a halberd utterly terrifying, though I'm temped to call that a feature rather than a bug.
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RyanW
- Actually one normal sized guy in three tiny trenchcoats.
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