View Single Post
Old 10-26-2022, 06:53 AM   #13
sjmdw45
 
Join Date: Jan 2008
Default Re: DFRPG running D&D 5e starting adventures

Quote:
Originally Posted by corwyn View Post
Why would a scout need magic bow/arrows? As with all big living things with no Nictating Membrane, Scout is your hero. Average of 7 or 8 damage straight to the brain is a major wound, almost auto stun, low chance of unconscious with one hit. I know the advice says attack spellcasters first, but Rocks to the scout is the best chance of survival for the giant - he's the only one that has a chance of one shotting him. Unless mind control/sleep gets through MR 5/will.
I just checked my Nordlond Bestiary, and it turns out that female Fire Jotnar are typically spellcasters, so it might be a good bet that Missile Shield is popular among them.

Yet another example of why scouts should carry and occasionally use meteoric iron bodkin arrows. (Ditto meteoric iron spiked shuriken for ninjas with Throwing Art.)

Last edited by sjmdw45; 10-26-2022 at 10:45 AM.
sjmdw45 is offline   Reply With Quote