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Old 10-21-2017, 09:16 AM   #4
Fred Brackin
 
Join Date: Aug 2007
Default Re: "Orville" the role playing game - which rules system?

Quote:
Originally Posted by Qoltar View Post
"The Orville" is a new science fiction adventure show on the Fox network in America.

If you were going to adapt as a role playing game setting for friends - would you use GURPS, Savage Worlds, or the TRAVELLER system?

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That's an easy choice. I find Savage Worlds to use complex mechanics to yield low resolution results. I borrowed a friend's copy of Savage Rifts and found that I like the original better. I also believe none of the systems used by the Traveler game to be very good in their own right.

As for Gurps it's easier than straight Star Trek because of several technical choices. Their hand weapons seem to be what Gurps calls "Omni-blasters" with no overpowered "disintegrate" setting. No problematic transporters either. Call it TL11^ with replicators for at least some things.
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