Thread: Balancing HP
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Old 10-06-2019, 11:27 AM   #7
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Balancing HP

Why? It is their mass that provides their HP. Unliving objects have twice as much HP per weight as normal objects while Homogeneous and Diffuse objects have four times as much HP per weight as normal objects.
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