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Old 09-20-2017, 01:16 AM   #1336
vicky_molokh
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Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Gaming Ballistic - GURPS Content Posts

IIRC, there's some weirdness in the RAW with Suppression causing Fright Checks and outright autofiring at a person either not causing them, or not enjoying as significant a modifier. Am I recalling correctly? Do you change that in your campaigns, or is there a logical reason for it? Do you waive a Fright Check if there are reasons to believe that the burst is unlikely to penetrate (e.g. a person is in a battlesuit)?

(This may or may not require splitting into a separate thread.)
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