Quote:
Originally Posted by Kromm
Thief – Thieves are tricky to play
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Thief – Sometimes maligned for being redundant if the wizard has the right spells, realize that the wizard won't always have the right spells but the dungeon will always have locks and traps, very often involving no-mana zones and meteoric iron.
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And this is the reason that so many modern dungeon crawling games significantly upped the combat capabilities of the "Rogue." The DF thief is unarguably old school, but it is a part of old school that folks in general have moved away from.