Re: [Spoilers] Experience running ISAR and some concerns
Excellent lists, thank you!
I feel that now I understand the assumptions behind DFRPG better, which will help avoid trouble in the future. I still think that it's at least a bit weird to design classes such that they'll be useless most of the time (or unless you pick one specific way to optimize them) but I'm more aware of the traps now, so I can help my players better.
lachimba, I did. I kinda made them bring henchmen the second session. But remember, they're newbies - they didn't consider henchmen even though I specifically told them they exist. It was simply not part of their experience and corpus of ideas to deal with "suboptimal party". Again, I didn't want to force anything on them and so they went without henchmen.
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