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Originally Posted by Kromm
Every profession, every race-profession combo, and every customization choice falls somewhere on the "total losing"-to-"OVERWHELMING POWER" spectrum. Nothing is at 0 or 100 . . . it's all somewhere in the middle. Of course, some choices are easier to play than others.
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Truth. I was just pointing out that Bards really need special care. The Player either feels like they aren't doing anything (compared to D&D Bards) or that they are
dominating the encounter (compared to D&D Bards
and the rest of the Party).
I've yet to see one played consistently for a long stretch as the Players always decide that the Profession just isn't working out for them.
Quote:
I will make two lists that could help new groups...
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Excellent lists.