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Old 08-18-2019, 07:21 AM   #5
Anaraxes
 
Join Date: Sep 2007
Default Re: Translating the concept of HP from D&D (and the like) to GURPS

Kromm called the idea "Vitality Reserve", which term should find a number of past threads on the topic. A few differences from ablative DR, soaking injury rather than damage, plus more kinds of damage. Also differs from "moar HP" in that it heals separately, doesn't count toward low-HP threshold penalties, and so on.
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