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Old 01-05-2022, 07:59 PM   #7
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: Flaws in D&D classes, and what you think is a good patch.

Quote:
Originally Posted by Fred Brackin View Post
He probably means 5e. That's the one with the disappointing Ranger..

I'm not sure "wilderness survival guy" is a sufficient fix. That's still rather specialized. A Fighter with Proficiency with the right skill is probably a better option.
I thought that was 3e? I seem to recall that Rangers got most of their bonuses at first level, so there was little incentive to make a 10th level Ranger over a Ftr 9 / Rgr 1.

In 3e and 3.5e min-maxers often argued that the Cleric was the most powerful class, although some of that may have depended on a GM who let the player do some munchkiny things.

In the editions I know there was the "linear fighters, quadratic wizards" problem TvTropes. It was one of the mechanics which discouraged multiclassing.

In Basic and 1e Thieves were not very effective at anything unless you handwaved a lot about how thief skills worked.

I don't know anything about any edition after 3.5e and Pathfinder.
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