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Old 12-27-2014, 09:31 PM   #3
malloyd
 
Join Date: Jun 2006
Default Re: Problems with Modular Abilities Limitations

Quote:
Originally Posted by MakDemonik View Post
(in the end, he could choose between 44 points for 1 General Slot with 8 capacity OR 44 points for 2 slots, 1 Physical, 1 Mental, with 8 capacity EACH )
This is an inherent problem of additive, rather that multiplicative, cost modifiers.

You could call it a flaw, but *any* generic modifier scheme will throw up ridiculous cases, since not all modifiers are worth the same amount on everything no matter what the rules say. As always, you should just adjust it to whatever feels appropriate to you.
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