Quote:
Originally Posted by Tim Kauffman
I like this. It's really reducing the OGREs teeth though the more it's movement is reduced. Once it drops to M2 or 1. I wonder if in-game the OGRE is more out-thinking/maneuvering the unit it's trying to ram than actually being faster than it is?
I just played a game where a Mark4 "rammed" (reduced) four infantry...it was so awesome!
Can you tell us how will this play then in-game when the fix is implemented?
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This is now in-game. Check it out in Skirmish Mode, you can 'ram'/'overrun' three squads of infantry in a row :)
If you encounter any issues with this, let me know!
Thanks