Quote:
Originally Posted by PresidentTwoeagles
Cutting 30 minutes/player down to 15 minutes sounds like a lot of fundamental changes have to be made.
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Not a lot. We _think_ we have identified the one biggest time drag, but the challenge is balancing fun and playing time. Stripping the game down to 15 minutes/player is useless if it erases the fun.
The trick is to minimize the fiddly and delays and get people doing what matters most: Driving fast and blowing things up.