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Old 01-17-2019, 08:15 PM   #12
Irish Wolf
 
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Join Date: Jun 2006
Location: Earth, mostly
Default Re: What could a scientist in my Star Wars RPG be researching?

Quote:
Originally Posted by YankeeGamer View Post
Lensman style primary Beam. Fire an incredible amount of energy through a fairly standard turbolaser, burning it out in an instant, but creating a balst of incredible power.

Shield Cracker: Does no damage to the ship, but tends to FRY shields to the point where cmplete replacement is needed.

Gravitational Damper: Allows entry into hyperspace in a stronger gravity well than standard.
All specifically disallowed by the original poster - nothing about weapons that defeat shields, and nothing about improved hyperdrive. (Also, as has been pointed out, those are more to do with engineering than science...)
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