Quote:
Originally Posted by whswhs
I have played with the idea of writing GURPS Utopia, a guide to campaigns set in utopian societies. Kind of the mirror image of dystopian settings like Paranoia. The big limiting factor is conflicts (...)
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Sounds great.
Now, isn't conflict the actual element to make a story around utopias? Something like, the struggle to keep the status quo in front of their perpetrators (which usually are, outsiders).
Suddenly I recall the planet of the apes.