View Single Post
Old 02-22-2016, 11:48 PM   #38
(E)
 
Join Date: Jul 2014
Location: New Zealand.
Default Re: [Game] Generate a Space Trader Setting

Most large scale conflicts are purely naval engagements. Very few have involved more than 2 or 3 systems worth of resources. Invading a fully developed planet with a large population is not considered cost effective. The only successful invasions have been on backwater worlds and new colonies.

Policing actions against larger pirate groups and more militants Diverger factions is not uncommon. The majority of military engagements are either organised strikes on known bases of operation or patrol related encounters.

Question
Are there major currencies? Or are there commodities that are universally in demand that serve as defacto currencies?
__________________
Waiting for inspiration to strike......
And spending too much time thinking about farming for RPGs
Contributor to Citadel at Nordvörn
(E) is offline   Reply With Quote