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Old 10-07-2017, 10:44 PM   #4
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: [Powers] Super Cost Fatigue Limitation

Quote:
Originally Posted by Azulan47 View Post
That is not quite the solution I was looking for. Rather, something along these lines:
Ah! Ok, I see, sorry to misunderstand.

I'd suggest still using the Costs Fatigue (Variable) rules, but because the log FP per level will usually be lower than the simple per-level cost would be, reducing the final limitation value by 25%. So, continuing with the example, a 10-level burning attack that cost 50 FP at the top end would be effectively Costs Fatigue 27, for an overall limitation value of -135%, modified down to -102% (I'd just round that down to -100%).
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