Quote:
Originally Posted by MissAmber
So reading over the 4th Edition rules, including GURPS Psionics, has left me feeling utterly lost as to how psionics works. I'm sure it's all there, but it's just not clicking for some reason. Perhaps I'm too entrenched in the power controlled by skill paradigm of 3rd Edition.
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Well first of all, GURPS Psionic Powers is there to restore the power controlled by skill paradigm of 3rd edition. Using that supplement, you can buy Telepathy and then the specific skills that let you use different applications of that power like mind control or mental attack pretty much the way you could in 3rd edition. Just ignore the stuff about how it was constructed because that doesn't matter.