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Old 04-13-2018, 01:50 PM   #7
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Fear and Madness

Quote:
Originally Posted by David Johnston2 View Post
Fright checks have that. All it takes is a fumble or a big enough modifier and you start to accumulate quirks, delusions, phobias...
I found this perfectly adequate for a modern-day Laundry campaign, with downtime psychotherapy. If you're going for 1920s period psychology, which wasn't too good, it gets a bit more complicated.

I'd expect to find that fight check penalties big enough to have the kind of lasting effects you'd want in that genre will cause characters to fail fright checks so often that it becomes unfun. A GM ,ight want to change the 3d + margin of failure roll on the fight check table to 3d + margin +5, or something like that.
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