Thread: Dodgin' Bullets
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Old 03-22-2016, 12:31 PM   #47
Andreas
 
Join Date: Mar 2014
Default Re: Dodgin' Bullets

Quote:
Originally Posted by Varyon View Post
Block/Parry involves putting an object in the way of a projectile's path, while Dodge simply means getting out of the way of that path. Roughly speaking, it's the difference between hitting a baseball that's been thrown at you and just moving out of the way. Parrying the ball requires you to recognize that the ball is going to hit you in the left shoulder and putting the bat in the way; Dodging the ball requires you to recognize that the ball is going to hit you (possibly as precise as "on the left side," but that isn't necessary) and moving so it isn't anymore. Blocking is similar, although you don't have to be as precise, which is why you benefit from your shield's DB.

The actual difference could be debated, of course. Dodging requires you to know the location of the hit within SM+0 (that is, you just have to know it's going to hit you), Parrying possibly within SM-6 or so, and Blocking within the SM of the shield, which could be used as a different sort of progression than halving vs fourthing the to-hit penalty.
Yes, dodging is often harder than parrying, but I did not question the dodge penalty being lower. I questioned why the difference in difficulty should increase with speed like that. You do benefit from the DB of your shield, but that is just a constant bonus. Unlike the penalty, it does not grow with the speed of the attack.

Those rules give the same penalty for parrying an attack moving at 100,000 y/s as for dodging an attack that moves at the speed of light. That does not seem very reasonable.

Quote:
Originally Posted by Ulzgoroth View Post
But you can't spot an incoming lightspeed projectile at all.
You might very well be able to spot it in settings with faster than light speed. Also you could predict it without directly spoting it (for example you might know that a laser pointed at you will fire at a certain time).

It does not really matter anyway. There are sepparate rolls for spotting and dodging, so if you get a dodge roll, then it can be assumed that you somehow know about it.
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