Thread: Dodgin' Bullets
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Old 03-22-2016, 12:23 PM   #45
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Dodgin' Bullets

Quote:
Originally Posted by Andreas View Post
The Dodge penalties in that article are for spotting the projectile and then dodging it. You have to react and move far faster to dodge a projectile moving at 100*c than one moving at c. It does not make much sense for the penalty to be the same (if you were merely aim dodging, it would make sense, but then the penalty should reach its maximum long before the speed of light).

Yes, basing the penalty on how much time has passed after you manage to spot the attack rather than just speed would be the most realistic solution.
But you can't spot an incoming lightspeed projectile at all.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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