Thread: Dodgin' Bullets
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Old 03-22-2016, 12:04 PM   #44
Varyon
 
Join Date: Jun 2013
Default Re: Dodgin' Bullets

Quote:
Originally Posted by Andreas View Post
Also what is the reasoning behind only having a half as large penalty to dodging as the penalty for parrying or blocking?
Block/Parry involves putting an object in the way of a projectile's path, while Dodge simply means getting out of the way of that path. Roughly speaking, it's the difference between hitting a baseball that's been thrown at you and just moving out of the way. Parrying the ball requires you to recognize that the ball is going to hit you in the left shoulder and putting the bat in the way; Dodging the ball requires you to recognize that the ball is going to hit you (possibly as precise as "on the left side," but that isn't necessary) and moving so it isn't anymore. Blocking is similar, although you don't have to be as precise, which is why you benefit from your shield's DB.

The actual difference could be debated, of course. Dodging requires you to know the location of the hit within SM+0 (that is, you just have to know it's going to hit you), Parrying possibly within SM-6 or so, and Blocking within the SM of the shield, which could be used as a different sort of progression than halving vs fourthing the to-hit penalty.
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