View Single Post
Old 08-03-2017, 03:36 PM   #25
43Supporter
 
Join Date: Dec 2007
Default Re: WHY are the Cycle rules so bad compared to Trikes ?

Quote:
Originally Posted by Racer View Post
2 ) Spaces : Cycles were introduced 5+ years before Component Armour was available - so Light Cycles can't benefit from using it AND a useful weapon . Solution : Lt Cycles have 5 Spaces & Med Cycles 6 .
Simpler Solution: CA does not occupy space on cycles. [Explanation: Like 0-sp. passengers, the bulk is all "exterior" to the cycle.]

Quote:
Originally Posted by Racer View Post
3 ) Max Load for Lt Cycles : Bring into line with larger Cycles . Max Weight now 900lbs
Or knock 100 lbs. off the body weight?

A large part of the problem: Most accessories came along after the Cycles were developed; there's been no mechanism for "updating" Cycles to carry all the new stuff.

Quote:
Originally Posted by Racer View Post
They've not started on Subcompacts yet , but will email me their ideas soonish .
Subcompacts are easily fixed:

1) Drop body wgt to 750 lbs.

2) 2-sp. turrets re-legalized for Compacts; Subcompacts may carry 1-sp. turret.

250 lbs. for a Sub is 50 pts. of armor; which sounds like a lot until one has divide it amongst 4-6 armor locations. Then there's all the extras like Wheelguards and Wheelhubs (even in events which don't allow tire shots, those are desirable adds). With the Turret reconfiguration, a Sub with a Medium PP can have a (note singular) 360-degree weapon.
__________________
"Dale *who*?"

79er

The Jeremy Clarkson Debate Course:
1) I'm Right. 2) You're Wrong. 3) The End.
43Supporter is offline   Reply With Quote