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Old 07-26-2014, 08:30 PM   #3
Otaku
 
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Join Date: Nov 2011
Location: South Dakota, USA
Default Re: [Basic] Advantage of the Week: Absolute Timing/Chronolocation

Quote:
Originally Posted by Ulzgoroth View Post
The Advantage knows about time, not about calendars.
And?

I may not enjoy being lectured, but I also know I am a lot better off having people on the board explain to me how I am wrong, than to continue being wrong (...well, at least when I am wrong, which is more often than I care to admit). So go ahead and elaborate, though first, let me make sure we are talking about the same area.

It occurred to me; am I reading too much into the wording in the book example, which gives a five figure answer in days instead of in years, decades, etc.? I was focusing on the unit, not the calendar date.

Daylights saving versus time zones also seems a bit... wonky. I get why a character with either Absolute Timing or Chronolocation doesn't automatically apply Daylight Savings; its an "invention" to try and make better use of natural lighting when it is available (or something like that :P). Time Zones... are kind of the same thing. Especially in a world where travel and commerce are likely to take you far enough to transcend time zones, its a convenience to help keep things from getting a bit... weird. If anything, if anything, it would make more sense if you had to adjust as you traveled between time zones; you know how many hours it has been since whatever reference point you're keeping, but you probably should have to check in to know that while it was 8 AM where you started and has now been four hours, due to the local time zone difference its only 11 AM.

Or am I missing the point again; freedom from worrying about such things is why the Advantage "is"... in which case we come full circle about the little details it doesn't cover.
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Last edited by Otaku; 07-26-2014 at 08:33 PM.
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